I almost entitled this post "Jumping the Shark" but I didn't want to imply that any climaxes had been reached or that it's all downhill from here, because that's not even close (maybe after I get to introduce the Lich King to my fire elemental). It's about bypassing content, something I don't actually enjoy doing.
Showing posts with label cataclysm. Show all posts
Showing posts with label cataclysm. Show all posts
Thursday, August 12, 2010
Playing Leapfrog
Labels:
cataclysm,
lfd,
pugs,
pve,
shamans,
tbc,
the burning crusade,
tier 4,
tier 5,
tier 6,
world of warcraft,
wotlk,
wow,
wrath of the lich king
Friday, July 23, 2010
Catclysm: Kalimdor
I won't repost the video itself but wow.com has a link to some fabulous beta footage of Kalimdor that is well worth checking out if you have even the tiniest curiosity about how the world will look.
WoW Moviewatch the post at wow.com
Muffins Presents: Beta Cataclysm: Kalimdor
Youtube (Part 1 of 2) direct link
Youtube (Part 2 of 2) direct link
WoW Moviewatch the post at wow.com
Muffins Presents: Beta Cataclysm: Kalimdor
Youtube (Part 1 of 2) direct link
Youtube (Part 2 of 2) direct link
Labels:
cataclysm,
world of warcraft,
wow
Tuesday, July 20, 2010
Beauty & the Beta
I don't even harbor secret hopes to be accepted into the Cataclysm beta. I understand that this will not be my fate, based primarily on the fact I'm ineligible by location. I do however lap up the Cataclysm screenshot of the day posted over at wow.com. These are some of my favorites so far.
Labels:
aesthetics,
cataclysm,
screenshots,
world of warcraft,
wow
Thursday, July 15, 2010
Tanks who can't, shouldn't
Tanks who can't, shouldn't. It's one of the reasons I'm looking forward to Cataclysm with promises of skilled based play coming back to the scene.
There is a syndrome called tank envy. This was particularly prominent in the Burning Crusade. Gone were the days of 40 man raids and in was ushered a new era of 10 man entry level and 25 man advanced raids along with 5 man heroic dungeons. Tanks were the leaders, the tough guy. The ones who didn't die unless their team let them down. Guilds literally fell apart when their main tank left.
There is a syndrome called tank envy. This was particularly prominent in the Burning Crusade. Gone were the days of 40 man raids and in was ushered a new era of 10 man entry level and 25 man advanced raids along with 5 man heroic dungeons. Tanks were the leaders, the tough guy. The ones who didn't die unless their team let them down. Guilds literally fell apart when their main tank left.
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