This is a short conversation that took place in Azjol-Nerub. This is the instance with the spiders where group members are targeted and encased in a giant web. To free them, you just attack the web.
Showing posts with label paladins. Show all posts
Showing posts with label paladins. Show all posts
Friday, July 16, 2010
Thursday, July 15, 2010
Tanks who can't, shouldn't
Tanks who can't, shouldn't. It's one of the reasons I'm looking forward to Cataclysm with promises of skilled based play coming back to the scene.
There is a syndrome called tank envy. This was particularly prominent in the Burning Crusade. Gone were the days of 40 man raids and in was ushered a new era of 10 man entry level and 25 man advanced raids along with 5 man heroic dungeons. Tanks were the leaders, the tough guy. The ones who didn't die unless their team let them down. Guilds literally fell apart when their main tank left.
There is a syndrome called tank envy. This was particularly prominent in the Burning Crusade. Gone were the days of 40 man raids and in was ushered a new era of 10 man entry level and 25 man advanced raids along with 5 man heroic dungeons. Tanks were the leaders, the tough guy. The ones who didn't die unless their team let them down. Guilds literally fell apart when their main tank left.
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